Welcome to The Stormtrooper Effect
Saturday, November 29, 2008
Friday, November 28, 2008
Thursday, November 27, 2008
Some of the new upcoming figures Hot Toys would be producing. Though i wasn't exactly into The Spirit at first...its slowly growing on me i must say.... the spirit's suit and its make seems pretty decent to me...the trenchcoat and all.
Monday, November 24, 2008
Just posting it up because this blog didn't exist when i went to this convention
hasbro's variants of vaders through the years.
No second thoughts when it comes to putting a bullet straight between this fucking doll's eyes.
random* me and a stormtrooper. ( too darn poor to afford photoshop...)
Friday, November 21, 2008
Once again, like i already said above, the game draws heavy on teamwork, sticking together and planning strategic corners to hold a stand greatly helps tip the odds in one's favour. And unlike other games in the zombie genre, camping isn't quite as safe as you think it would be. Zombies can climb fences, barricades, break down doors, and a thing to point out is closing doors would become a habit ( something you would do in real life if this kinda shit happens....) which is pretty realistic. Though it wouldn't hold up for long as zombies can also claw through, breaking down your door eventually. By far i would say this video game sums up all the realistic little details here and there to make this a really strong contender in the zombie genre.
Lightning effects and gore, with tons of blood.
While this game may not be your ambience heavy, ''scare the crap outta you '' kind of game like DEADSPACE, as its a run-gun, don't think just shoot genre. The attention to the realism and details of your ingame world, reactions of zombies, movements, physics, the gore and just simply how blowing apart a zombie's head, arm or limb looks just as cool now and ten thousand times later. Furthermore with its A.I director, no two games are the same, no zombie attacks again from the same corner, alley, or swarm you in the same direction. Ammo piles turn up in different areas, weapons and stock elsewhere. Just adds to the fun and freshness factor to its online gameplay.
+ Realism in the smallest details like how doors break down and the need to close them
Wednesday, November 19, 2008
Good to know they put in alot of effort for the visual appeal for gamers.
Yes the head's the last to go on. its what i do.
Fully assembled, locked and loaded with its base.